NBA PIXEL ARENA
CLIENT
↳ NBA/Google
WORK
↳ Creative Direction
PROJECT
↳ Virtual/Metaverse
↳ WebGL
DATE
↳ 2023
☻ Download the NBA app
Google and the NBA partnered with Jam3 to design the future of sports entertainment: an immersive, multiplayer 3D world inside the NBA app for fans.
Inside this personalized multiplayer experience fans could customize their avatar in futuristic street-style, recreate the legendary dunks of their favorite players and play battle royale mini-games against other fans to unlock new exclusive merch.













CREDITS
CREATIVE DIRECTORS
↳ J.P Guiseppi
↳ Franc Cheetham
JAM3
CREATIVE DIRECTOR
↳ Adam Romano
DESIGN
↳ Andrea Mata
↳ Xiaocha Zhang
↳ Barbara Lopez
↳ Victoire Douy
MOTION DIRECTOR
↳ Branko Jass
MOTION/3D
↳ Cyrill Durigon
↳ Andrea Arice
↳ Kousha Motamedi
↳ Ivo Diependaal
↳ Mauri Vio
↳ Chris Chan
TECHNICAL DIRECTORS
↳ William Chan
↳ Kin Hui-Lo
DEVELOPMENT
↳ Amelie Rosser
↳ Henrique Périgo
↳ Johnathan McKinnell
↳ Alejandro Mesa Suarez
↳ Artem Leznikov
↳ Edgard Zavarezzi
PRODUCTION
↳ Mark Evans
↳ Patrick Raimondi
↳ Celane Chan
↳ Florinda Dilag
SOUND DESIGN
↳ Boombox
NBA
↳ Julie de Jesus Evans
↳ John Butterfield
↳ Dockery Walker
awards
FWA
↳ Site of the Day 2023
PEPSI POPSTAR
CLIENT
↳ Pepsico
WORK
↳ Creative Direction
PROJECT
↳ Experiential/Installation
↳ Non Ride Attraction
↳ Game Design
↳ Branding
DATE
↳ 2021
Pepsi was looking for a partner to help them reimagine their attraction presence in Hersheypark Pennsylvania. They challenged us to think about how we can illicit the feeling of ‘Unapologetic Joy’ to the thousands of guests who visit the park every year.
Tapping into the spirit of Pepsi’s storied connection with pop music, we designed a non-ride attraction designed to immerse our guests in the feeling of pop stardom.
We designed an avatar generator that would map your face to the character you choose. After selecting a track, this avatar would be used as the centerpiece for an interactive dance game on a full length screen with points earned for accurate timing.
Each screen lived in a physical pod designed to let guests feel free to express themselves naturally.










CREDITS
CREATIVE DIRECTOR
↳ Adam Romano
DESIGNERS
↳ Danilo Nagura
↳ Andrea Mata
3D/MOTION
↳ Andrea Arice
↳ Cyrill Durigon
↳ Kousha Motamedi
TECHNICAL DIRECTOR
↳ Dimitrios Doukas
↳ Fabio Toste
STRATEGY
↳ Jack Wilkinson
MOTION DIRECTOR
↳ Branko Jass
EXECUTIVE PRODUCER
↳ Karli DeFilippo
PRODUCERS
↳ Alex Predusel
↳ Shannon Kennedy
↳ Cassandra Hyde
COPYWRITER
↳ Evan Doherty
FABRICATION
↳ JuiceWorks
CHOREOGRAPHY
↳ ChallengeArts
PEPSI
↳ Rachel Prowler
↳ Amanda Chapin
↳ Deb Kugler
↳ Leon Imas
↳ Mark Rakhmanov
↳ Megan Ippolito
↳ Alessio Scalabrini
↳ Pamela Madigan
awards
FWA
↳ FWA of the Day 2022
ADCC
↳ [Bronze] Interactive/Digital Installations
Medal of Honor:
Above & Beyond
CLIENT
↳ Oculus/Respawn
WORK
↳ Creative & Design Direction
PROJECT
↳ Interactive
↳ Digital
↳ WebGL
DATE
↳ 2020
↳ View the Site ☻
Medal of Honor is a historic Playstation game series first released in 1999, best known for being Steven Spielburg's first directorial foray into the medium. Cut to 2020 and the developer Respawn has decided to make a new Medal of Honor game exclusively for VR. Oculus challenged us with creating a web experience that would pay homage to the dramatic shift for the series. On top of this, the request was to build it on-stack. This had never been done before.
Channeling the immersive qualities of VR, we created an experience designed to put you right where the action is. We faithfully recreated a town from the new game in 3D, completely from scratch, and created a texture aesthetic designed to look like the key art provided to us.
Recreating the game for the web was never the objective. The goal was to give you a look at a small french village rooted in the throes of war, frozen in time. We designed a dynamic camera path to get you weaving in and out of small vignettes, and get up close and personal with french resistance fighters desperately trying to fend off the Nazi's advance.
The outcome is an immersive cinematic experience that pays homage to the game series lineage, and charts new territory for what can be done on the web to promote upcoming titles.




CREDITS
Jam3
---------------
ECD
↳ Pablo Vio
CREATIVE DIRECTOR
↳ Adam Romano
SENIOR DESIGNER
↳ Steven Mengin
CREATIVE DEVELOPER
↳ Amelie Rosser
LEAD DEV
↳ Pedro Bellesa
TECHNICAL DIRECTOR
↳ Chris Holmes
EXECUTIVE PRODUCER
↳ Greg Meltzer
PRODUCER
↳ Jacob Karsmeijer
MOTION DESIGN
↳ Jess Tat
↳ Branko Vass
Oculus
---------------
CREATIVE DIRECTOR
↳ Chad Tafolla
ART DIRECTOR
↳ Camiel Flohr
PRODUCER
↳ IV Tench
EXECUTIVE PRODUCER
↳ Angela Fung
Supporting Team
---------------
TEXTURE ARTISTS
↳ George Varodi
↳ Ivan Fedorov
↳ Mike Lamont
3D ARTISTS
↳ Miri Sarbu
↳ Andrew Guan
↳ Alex Liki
SOUND DESIGN
↳ Boombox Studios
awards
FWA
↳ FWA of the Year 2020
↳ Peoples Choice 2020
↳ FWA of the Month
↳ FWA of the Day
AWWWWARDS
↳ Site of the Month
↳ Site of the Day
CSS DESIGN AWARDS
↳ Site of the Year 2020
↳ Site of the Month
↳ Site of the Day
ADCC
↳ [Silver] Design
↳ [Silver] Animation & Motion
↳ [Bronze] Websites
THE ONE SHOW
↳ [Bronze] Digital Craft
levi’s Wynwood
CLIENT
↳ Levi Strauss & Co.
WORK
↳ Creative & Design Direction
PROJECT
↳ Installation
DATE
↳ 2019-2020
In 2019, Levi's created a destination in the booming Wynwood district of Miami where you could go to customize denim using their new "Future Finish" technology, take in a few cocktails, and enjoy some live music. They challenged us with creating a space within the destination to engage guests and get people talking.
Knowing their new technology could rapidly print designs onto denim, we set out to create a system where they could drop new designs created the very same day by participating artists.
Our solution was to leverage a shipping container and install a customized product carousel inside of it. On the outside we created a giant neon drop clock that would continuously countdown the time until the next drop. Every few hours, we released a visual code a few quick-to-the-draw guests could enter into a companion WebApp we designed, for a free pair of denim.
Inside the container, we installed mirrors along the walls and designed an LED light show along the perimeter to create an infinity room effect for guests who scanned their newly acquired drop code.
The installation drew large crowds and provided a mechanic for Levis to engage their guests over the course of three months.







Credits
ECD
↳ Adrian Belina
Creative Director
↳ Adam Romano
Senior Designer
↳ Mike Lamont
Technical Director
↳ Peter Altramirno
Producer
↳ Shannon Kennedy
Executive Producer
↳ Kaitlyn Lacy
Motion Designer
↳ Michal Leonczuk
awards
FWA
↳ FWA of the Day
Adweek
↳ Best Experiential Activation by Retail Brand
The Drum Awards (Experiential)
↳ 2nd Place ‘Highly Commended’
ozweego 2048
CLIENT
↳ adidas/Hypebeast
WORK
↳ Creative & Design Direction
PROJECT
↳ Interactive
↳ WebGL
DATE
↳ 2019
adidas had plans to release the FW19 Ozweego and was looking for an experience to pay homage to the iconic footwear. Partnering with Hypebeast, we created an experience that gave you a glimpse of what an Ozweego shopping experience might look like in 2048.
Centered around a WebGL scrolling mechanic, we took you on a z-depth journey through a wormhole and into a 3D product catalog that envisioned what the 2048 collection might look like.
CREDITS
ECD
↳ Adrian Belina
CREATIVE DIRECTORS
↳ Adam Romano & Roger Dario
SENIOR DESIGNER
↳ Danilo Nagura
CREATIVE DEVELOPER
↳ John Iacoviello
DEVELOPER
↳ Wenchen Li
PRODUCER
↳ Alex Prudsel
EXECUTIVE PRODUCER
↳ Kaitlyn Lacy
MOTION DESIGNERS
↳ Charlotte Lucas
↳ Branko Vass
SOUND DESIGN
↳ Boombox
Awards
FWA
↳ Site of the Day
↳ Mobile of the Day
AWWWARDS
↳ Site of the Day
CSS DESIGN AWARDS
↳ Site of the Day
↳ Site of the Month (Nomination)